RayCore Series 1000 is the ideal real-time ray-tracing GPU IP for mobile and embedded applications. This state-of-the-art GPU IP provides reality-like 3D graphics by fully supporting natural light effects such as reflection, refraction, transmission, and various types of shadow. It can be integrated with the existing raster GPU to produce a ray trace capable GPU that is back-wards compatible with the rater GPU content as well.
RayCore GPU IP is designed based on MIMD architecture. This approach enables more efficient execution of independent parallel tasks – each ray is regarded as an independent instruction. Due to this advantage, RayCore GPU maintains ray tracing performance regardless of ray coherence and scene characteristics and consequently supports real-time ray tracing. Raycore1000’s high degree of scalability and simple integration configuration enable it to enhance graphics performance linearly with increasing number of RayCores. Its cost-performance ratio guarantees superior graphics processing capability and low power consumption.
Through integration into today’s application processor, RayCore GPU IP offers unprecedented user experiences (e.g., dynamic customizable 3D UI, immersive 3D games, reality-like augmented reality, etc.) in a variety of devices including smartphones, tablets, handheld gaming devices, and TVs.