METAVERSE
Siliconart leads the visual trend of "Metaverse", the center of the new normal.
Overview
-
Siliconarts is leading the visual trend of “Metaverse”, the center of the new normal
-
Graphics that maximize the sense of reality and immersion in the virtual environment are essential conditions for realizing the “ultra-realistic metaverse world”
-
The reality-like graphics effect of ‘Ray-Tracing’ is a key rendering technology that provides an ‘Immersive Environment’ by reducing the gap between virtual and reality to increase immersion in the virtual world
-
Siliconarts' dedicated ray tracing GPU chip provides you with a seamless real-time streaming service of high-quality graphics
Features
-
Ray tracing GPU chip for servers optimized for streaming services
-
Designed with world-class low-power structure
-
Low Latency for Real-Time Streaming Services
-
Eliminate Graphics Performance Degradation
-
Improved realism of metaverse visual environment
-
Improvement of user experience for metaverse users
IPs in GPU Chip
Ray tracing GPU (RayCore MC)
-
Immersive (Natural & Realistic) light expression (Reflection, Refraction, Transmission, Soft Shadow)
-
Indirect Illumination
GPGPU (Shader)
-
Denoising, Upscaling to enhance graphics quality
NPU (Neural Processing Unit)
-
AI Acceleration of data and image processing
STU (Sound Tracing Unit)
-
Real-time sound-tracing for life-like three dimensional (3D) sound
Ecosystem
Partnerships for the vitalization of the Metaverse ecosystem are always welcome.
Inquiry: sales@siliconarts.com