Siliconarts was selected as one of
Top 10 HPC Solution Providers 2019

SiliconArts Participate in MWC LA 2019

Technology

Ray tracing, introduced by Dr. Turner Whitted in 1979, is a computer graphics technique which creates images by shooting and tracing rays. Ray tracing allows accurate rendering of objects by articulating natural lighting effects such as reflection, refraction, transmission, shadow and global lighting. The algorithm lets rays trace the path of light through pixels in an image plane and simulates the effects of its encounters with virtual objects. When a ray (primary ray) encounters a object surface, three new rays (reflection, refraction and shadow rays) are generated and the rays repeat for finding the intersection with objects.

This cutting-edged technique is especially powerful when rendering complex optical phenomenon. Producing cinema-quality 3D images is already becoming a mainstream trend of 3D computer graphics in software and cloud computing. The introduction of ray tracing hardwired GPU will bring such high quality graphics in real time to various media devices, an innovation that will take the visual computing world to the next level.

Ray Tracing Graphics

Introduced by Turner Whitted in 1979,
ray tracing is a computer graphics technique which creates
images by shooting and tracing rays.
Ray tracing allows accurate rendering of objects by articulating
natural lighting effects such as reflection, refraction,
transmission, shadow and global lighting

RayCore GPU Technology

RayCore GPU Technology is the world’s first real-time
ray-tracing-enabled GPU IP that is applicable to a variety of
devices including smartphones, tablets, handheld gaming
devices and smart TVs. This state-of-the-art GPU IP provides
cinema-quality 3D graphics in mobile devices by fully
supporting a variety of ray tracing functions such as reflection,
refraction, transmission, shadow and global lighting.

Products

RayCore is the fatest real-time ray tracing GPU IP for high-performance,  high-resolution mobile and embedded devices.  This advanced GPU IP provides more immersive reality-like 3D contents to end-users and  more convenience content development environment to content  developers with enhanced graphic functionalities.

Company

Siliconarts was established at Apr. 2010 to enable disruptive
next-generation  graphics technology called as real-time ray tracing technology.
Siliconarts designed real-time ray tracing GPU(Graphic Processing Unit) named as RayCore.
Siliconarts showed the best performance of ray tracing graphics on
Hot-Chips symposium and SIGGRAPH 2014 conference
and recognized as APAC CIO Outlook TOP 10 HPC Solution Providers 2019.

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